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・ Eddy Duchin
・ Eddy Díaz
・ Eddy Ellwood
・ Eddy ErDogan
・ Eddy Etaeta
・ Eddy Ferhi
・ Eddy Fort Moda Grog
・ Eddy Francis
・ Eddy François
・ Eddy Furniss
・ Eddy Garabito
・ Eddy Gesualdo
・ Eddy Ghossein
・ Eddy Gnahoré
・ Eddy Godin
Eddy Gordo
・ Eddy Gragus
・ Eddy Grant
・ Eddy Grant discography
・ Eddy Gronfier
・ Eddy Groves
・ Eddy Gunawan
・ Eddy Gutiérrez
・ Eddy Hamel
・ Eddy Hartenstein
・ Eddy Hartono
・ Eddy Helmi Abdul Manan
・ Eddy Herrera
・ Eddy Heurlié
・ Eddy Hollands


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Eddy Gordo : ウィキペディア英語版
Eddy Gordo
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is a video game character from the ''Tekken'' series by Namco Bandai Games. The character is a Brazilian capoeira fighter. Eddy made his debut in the arcade version of ''Tekken 3'' in 1997 and his first console appearance was in the 1998 PlayStation port of the title. Eddy has since appeared in every game thereafter (albeit he is not a participant in the King of Iron Fist Tournament 4 story-wise), although he shares the same character slot as Christie Monteiro in ''Tekken 4'' and ''Tekken 5'', but regained his own slot in subsequent games beginning with ''Tekken 5: Dark Resurrection''. His style is the Brazilian martial art of capoeira.
Eddy's storyline from his debut through ''Tekken 5'' revolved around his quest for revenge for the murder of his parents, culminating in the defeat of Kazuya Mishima during the events of ''Tekken 5''. From ''Tekken 5'' onward, Eddy's plot focused on his and Christie Monteiro's search for a cure to an unknown illness that Christie's grandfather, Eddy's Capoeira master, was suffering from. Eddy was the first capoeira practitioner to appear in the ''Tekken'' franchise; followed by Tiger Jackson, a palette swap of Eddy in ''Tekken 3'' and ''Tekken Tag Tournament''; and Christie Monteiro, Eddy's replacement in ''Tekken 4''. Eddy has received heavy criticism in the fighting video game community for the simplicity associated with Eddy's play style; however, the character, along with Christie, has been credited with popularizing the art of capoeira to a new audience within the larger gamer and martial arts community and has influenced popular culture.
==Character development==
The ''Tekken 3'' development team wanted to include a Capoeira practitioner for ''Tekken 3'' and turned to the development artists to create the character. It was desired by Masahiro Kimoto, one of the game designers of ''Tekken 3'', that the Capoeira character be female but the artist that was tasked with the character's design deemed the female character too difficult to create and instead created Eddy. Kimoto later stated that his favorite character from ''Tekken 3'' was Eddy, because of the challenges in his development.
Mestre Marcelo Pereira, a Capoeira master from Brazil, was the motion capture artist for Eddy Gordo in ''Tekken 3''.〔 Pereira stated that Namco had heard of him as a result of his 1995 International Capoeira Seminar held in San Francisco, and that he felt honored in being chosen by Namco to represent Capoeira in ''Tekken 3''. Marcelo Pereira reported that during the development of ''Tekken 3'' he had been injured, as a result the acrobatic movements he performed were restricted. He also claimed that he performed "about 20%" of what he was capable of performing because it was necessary to have "another skillful capoeirista" to perform some movements in Capoeira. Additionally, Pereira criticized Namco's naming choices for Eddy Gordo and his moves, noting that Eddy is not a Brazilian name and that "Gordo" in Portuguese meant "fat" and the movements' names were not "traditional" like the names he had called them during development.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Eddy Gordo」の詳細全文を読む



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